Skip Navigation
February 28, 2015 | 9th Adar 5775

Instructional Software Evaluation Checklist

Program ____________________        Publisher ____________________
Content _____________________      
Hardware ____________________

Function of Program

_____ Drill/Practice    _____ Simulation                 _____ Problem Solving

_____ Tutorial            _____ Instructional Game      _____ Other ( __________ )


_____ Educational objectives and user age level clearly listed
_____ Learning skills are described
_____ Screen shots illustrate content

Pedagogy/Educational Value

_____ Appropriate teaching strategy, experiences and readability for age level
_____ Graphics serve educational purpose and are not distracting
_____ Strategies to extend learning
_____ Screen content contains nothing that would confuse the learner
_____ Program will grow with student, many levels and enough content
_____ Feedback reinforces content and is not abusive or insulting
_____ Program is an accurate depiction of the real world
_____ Learner's ideas, values and creativity can be incorporated
_____ User has high degree of control of program: speed, rate, experience
_____ Software seems new and exciting with each use
_____ Speech and sound used to enhance learning, but can be turned off


_____ Accurate and up-to-date
_____ Spelling, grammar and punctuation are correct
_____ Content is bias-free, or illustrates a sense of moral and ethical issues

Ease of Use/Flexibility

_____ Students can use program independently on the first try
_____ Keys, menus and icons are accessible and intuitive
_____ Printing is simple
_____ Learner has some control over settings and experiences of program
_____ Additional materials (textbook, teacher guide, etc.) are available
_____ Instructions can be viewed onscreen
_____ Easy to manipulate through the program
_____ Easy to install
_____ Learner knows if an error has been made

Student Proof

_____ Quick response to the student's actions
_____ Opening sequence can be bypassed
_____ Student can only access courseware functions, not programming
_____ If a key is pounded or held down only one input occurs


_____ Makes learning fun, meaningful and interesting with every use
_____ Captivates a range of learning styles and broad age groups
_____ Events are randomly generated and not repeated with each use

Adapted by Renee B. Rittner (12/19/02) from:
Roblyer, M.D. and J. Edwards (2000). Integrating Educational Technology into Teaching (2nd edition) . Upper Saddle River, NJ: Merrill.
Phipps, Anita, M.Ed., Technology Leadership in Schools, online course offered by the University of Missouri-Columbia 

Comments left on this website are monitored. By posting a comment you are in agreement with Terms & Conditions.

Donate Now

Union for Reform Judaism


Multimedia Icon Multimedia:  Photos  |  Videos  |  Podcasts  |  Webinars
Bookmark and Share About Us  |  Careers  |  Privacy Policy
Copyright Union for Reform Judaism 2015.  All Rights Reserved


We are currently experiencing technical difficulties and couldn't complete your request. We apologize for the inconvenience and should have the problem resolved shortly.